3D Class S2 Class 04 Hard Surface Modeling Project (Substance Painter Section)
This week we finished our guns which we modeled last week. I spent 16 hours retopologizing, UVing, and texturing my DL-44 from last week, which I made originally in Fusion 360. I wanted to make the blaster feel old and dusty, as the gun is quite often in dirty outside places with Han Solo. In the end, the game ready asset was 5997 tris.