Sunday, August 28, 2016

3D Week 01 Assignment (UE4 Simple Box Level)

This week was an introduction to Unreal Engine 4 and scaling assets in Maya. The assignment was to create a one centimeter cube in Maya and bevel the edges. The cube was then exported as an FBX and imported into UE4. Once in UE4, we were to create a material and then instances of that material to apply to the newly imported cubes. After making several materials, we were given the opportunity to get creative with the cubes and make whatever we imagined. I give you
The Turkey!!!!!

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